WildLIVE Milestone reached: Tutorial

This week, we finally hit a huge milestone in our development on our newly announced game WildLive)! We released our first playable demo to a small group of internal testers! Wooo! We wanted to get feedback much earlier in the project’s life cycle than we did for previous games, to help determine which design choices work, and which features may need to be scrapped or retooled. We’re also...

2020 Year in review

With the end of 2020 fast approaching (or in some parts of the world, already here), we thought it would be great to share some exciting updates with the studio and look back on what we were able to accomplish this year. One change, apparent now from our website, is that Chad Sutton, our new artist and roommate, decided in October to move back to Michigan. We were sad to see him go (the cat...

Our entry for the 2020 Interactive Fiction Competition is LIVE!

Our recent radio-silence can only mean one thing: we've been hard at work for a while now on our newest project, a narrative game for the Interactive Fiction Competition. Today, we are incredibly excited to share it with our friends and followers! Ulterior Spirits is a choice-based sci-fi story best described as “A Christmas Carol meets Mass Effect”. You take the role of Renee Bennion, an...