WildLIVE Milestone reached: Tutorial
This week, we finally hit a huge milestone in our development on our newly announced game WildLive)! We released our first playable demo to a small group of internal testers! Wooo! We wanted to get feedback much earlier in the project’s life cycle than we did for previous games, to help determine which design choices work, and which features may need to be scrapped or retooled. We’re also...